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Changing a package name in Android Studio
https://stackoverflow.com/questions/18558077/fully-change-package-name-including-company-domain
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The “Exec” task needs a command to execute.
Was getting the error “The “Exec” task needs a command to execute” while building a C#/C++ project in Visual Studio. Problem turned out to be a stray newline in the Post-build step (I’d removed a copy but not cleared the newline)
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Games: Double Dragon 2
I worked on Double Dragon 2 as a Producer for Virgin Games in Vernon Yard off Portobello Road in the old Virgin Records building. Binary Design handled the development work (based in Leeds from what I recall) and the programming was done by Richard Aplin who did a superb job. The Amiga version featured full…
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Games: Marble Madness
I worked on Marble Madness Master System as a Producer for Virgin Games. The project was built by Steve Lamb who was based in the south of the UK. He was a great guy to work with and I used to travel down to see him from time to time to check on progress. At…
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Games: Whole Wide World
Whole Wide World was a title that I worked on in my early days of iOS programming. It was released by Fingerprint Play in May, 2012 Fingerprint: Whole Wide World, Fun Learning Games for Kids 5-8 helps kindergarten and early elementary school-age kids learn some very basic ideas about the culture and geography of some countries…
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Games: Fingerprint Play Maker
One of the first games I wrote for iOS. Very simple gameplay designed for a (much) younger audience. Trailer: https://www.youtube.com/watch?v=XPk5Z6tOL3A Make your own play! Create and customize your character by picking clothing, win and lose animations and your own sound effects to make a learning app as unique your fingerprint. Screenshots thanks to 148apps.com
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Games: Whole Wide World 2
Whole Wide World 2 is a nice little app that was released by Fingerprint Play in the U.S. The game was released for iOS and Android in April 2013 and was the follow-up to Whole Wide World (See here) “This app makes jet-setting around the globe both fun and educational.” – USA Today Introducing Whole…
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Games: Hellboy: The Science of Evil
The title was built for Konami between 2005 and 2007 and was released in 2008. The team put a huge amount of effort into this game and did so while facing the technical challenges of getting up to speed on PS3 and X360. Unfortunately, when the game was complete (with unreleased DLC), the decision was…
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Games: Backyard Sports Basketball
Backyard Sports Basketball 2015 was built for Day 6 Sports Group in the U.S. via Fingerprint Play and was a remaster of the classic Backyard Sports Basketball title. Backyard Sports NBA Basketball 2015 was the only game that let you play with the Pros as Kids! This popular & beloved franchise returned as an action…
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Games: TY Boomerang Blast
TY Boomerang Blast was a simple game based on the TY franchise (see Krome Studios here) and was the first time I handled the coding for an iOS game. The idea of the game was to swipe the screen to launch boomerangs to knock down the bad guys without harming the good guys. The Trailer…
