I worked on COI back in 2013 while I was the Development Manager at Sega Studios Australia. I loved this project and the team was absolutely superb.

The game was originally released on five platforms; PS3, X360, PC, iOS and Android and was built on a custom engine that was put together in the same timeframe as the COI project.

I’ve included a few screenshots below to show it off…

COI_Editors_Choice.jpg

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ps3-game-7104-ss6.jpgCastle-Of-Illusion.jpg


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